TelcoNews India - Telecommunications news for ICT decision-makers

Virtual Reality (VR) stories - Page 28

Strap on a headset and enter a computer-generated world where interactions and movement bring person and machine closer together. As a simulation, experiences can vary from closely matching the real world, through to fantastical environments limited only by the imagination of their developers. VR is typically broken down into three categories- non-immersive, semi-immersive, and fully-immersive. A non-immersive example would appear on a normal screen, semi-immersive might add a headset, while fully-immersive combines headset and motion-sensitive controls. VR applications are extensive and include video gaming, training simulations including in military, healthcare and business, and travel and leisure.
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Tech in China, start-ups, sports & fashion: CES Asia's 2017 line up
Wed, 7th Jun 2017
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smart home
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iot
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ai
As a part of CES Asia 2017, Startup Park will showcase at least 75 start-ups around the world from ten countries.
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Farewell APC: Microsoft pulls together partner, customer and tech events into new Summit
Mon, 5th Jun 2017
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public cloud
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iot
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ai
Microsoft Australia is launching a new ‘flagship’ event locally, wrapping together events for partners, end-customers and a tech summit.
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Gaze into tech's crystal ball: Futurist Shara Evans talks security
Mon, 5th Jun 2017
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drones
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cybersecurity
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ar, vr & metaverse
We spoke to world-leading futurist Shara Evans about upcoming technologies, evolution and the implications for cyber security.
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Research finds people believe VR/AR to be as popular as smartphones
Fri, 2nd Jun 2017
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ar, vr & metaverse
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vr
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ar
New research has discovered more than half of Australians believe virtual and augmented reality (VR and AR respectively) will live up to the hype.
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Mixed reality, IoT, and always-connected PCs highlighted in Windows 10 Creator’s Update
Thu, 1st Jun 2017
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ar, vr & metaverse
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iot
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windows 10
It’s hoped the new categories will inspire customers, increase momentum in the PC market, and spark emerging opportunities.
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To boldly go with Star Trek: Bridge Crew
Thu, 1st Jun 2017
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ar, vr & metaverse
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star trek
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htc vive
Ubisoft's VR frontier, 'Star Trek: Bridge Crew', sets a new bar for fans with cross-play feature and immersive interstellar gameplay.
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Australian businesses yet to capitalise on mobility as maturity rankings slide
Mon, 29th May 2017
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data analytics
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iot
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partner programmes
Aussie businesses have slipped down the mobility maturity stakes, with few local businesses using mobility as a competitive differentiator or enabler.
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Property open days in AR/VR? Chinese real estate company is making it happen
Mon, 29th May 2017
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ar, vr & metaverse
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ar
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real estate
Chinese company Yungching Realty Group is partnering with iStaging to use mixed reality technology in real estate for the first time.
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This VR company is 'Raising A Rukus' through innovative gaming experiences
Fri, 26th May 2017
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gaming
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digital entertainment
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ar, vr & metaverse
One company is 'Raising A Rukus' amongst virtual reality production by taking a unique approach to storytelling, all through Samsung Gear VR.
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Make it rain in VR with Symphony of the Machine
Tue, 23rd May 2017
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ar, vr & metaverse
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reviews
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symphony of the machine
Stirfire Studios beckons VR players to serene puzzle-solving in a musical, weather-wielding adventure with Symphony of the Machine.
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Te Papa’s innovation hub challenges entrepreneurs to develop innovative sports experiences
Mon, 22nd May 2017
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ar, vr & metaverse
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accelerator
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te papa museum
Mahuki is focusing the development of innovative tools to help cultural institutions tell their stories of sporting identity.
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Non-VR players get un-Tethered!
Mon, 22nd May 2017
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reviews
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ar, vr & metaverse
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ar
Previously only available for both PlayStation VR and Rift/Vive PC players, the game is now available for non-VR players.
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Nvidia announces new powerhouse graphics card feat. new tech
Mon, 15th May 2017
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gaming
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digital entertainment
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ar, vr & metaverse
This heavyweight GPU will be more targeted at data centre usage and high-performance computing, as opposed to consumer level computing.
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Microsoft announces controllers for mixed reality headsets
Fri, 12th May 2017
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ar, vr & metaverse
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oculus
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cloud services
Developers have two headsets to choose from: a $300 Acer one and a $329 HP one, both of which are available now for pre-order.
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Snapchat Spectacles put up tidy but modest sales numbers
Thu, 11th May 2017
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ar, vr & metaverse
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snap
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social media
The numbers weren’t exactly super-specific, but it’s enough to make some estimates of how many units they’ve sold.
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Opinion: We take some brilliant tech for granted way too often
Thu, 4th May 2017
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gaming
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fintech
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digital entertainment
From virtual reality marvels to instant mobile banking, our daily tech wonders deserve more appreciation as we cruise into an automated future.
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Pokémon Go player makes Jesus joke in Russian Church, gets arrested
Tue, 2nd May 2017
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gaming
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digital entertainment
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ar, vr & metaverse
Russian blogger arrested for playing Pokémon Go in church faces possible 3.5 year prison sentence. Amnesty calls it attack on freedom of speech.
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Alienware 15 allows virtual reality on the go
Mon, 1st May 2017
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ar, vr & metaverse
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alienware
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htc vive
Alienware's new 15 R3 laptop is a heavy yet portable powerhouse, enabling VR gaming on the go with an Intel i7 and NVIDIA GTX 1060.
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Magnify VR expo brings a taste of the future to Auckland
Wed, 26th Apr 2017
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ar, vr & metaverse
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cloud services
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htc
A full day of virtual and augmented reality demonstrations and experiences are on offer, including a specially made short movie that incorporate VR.
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Apple pauses world dominance to patent AR technology
Mon, 24th Apr 2017
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personal computing devices
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ar, vr & metaverse
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digital technology
You could theoretically place and move objects in your home to see if they work to your liking, without having to even get off the couch.